Design Process
The game board is arranged in squares that are built to form
a pyramid. There will be 27 squares each of blue, green, yellow
and red. Also, players have the chance to stop at 14 white
colored squares and take a risk at 14 black squares. The player
would also have to keep in mind that he has limited amount
of squares to use so they have to find the most efficient
path towards the top.
The main concern while creating game was the size issue and
difficulty of task. At first we were thinking about a bigger
structure and multiple-choice questions. Considering that
there is a limited amount of time a player can maintain interest
while playing games, we decided for a medium size structure
that should take about 30 minutes to play.
The subject matter and search for the best approach for an
educational game was another main concern while creating this
game. The players can simply help each other out by trying
to find the correct answer among each other and learn from
each other.
The main purpose of this game is not a stressful competition,
but trying to find a fun way to learn and memorize foreign
language words. The process of memorization is already stressful
enough so we would like to find a way to help students increase
their learning productivity while having fun by playing this
game.
We have learned that cooperation among group members is very
helpful to enrich individual ideas and find the best way to
approach the main goal of the project. Every member of the
group is an individual who increases the value of the project
by his or her own ideas. By creating this game we were trying
to find the best way for the players to develop their learning
skill and also we have developed our ability to find alternative
procedures, which will eventually be helpful for each one
of us.
. |