UMD Globe
 























EDUC 475/698A
Mindtools for Investigation and Education


 

Class Created Board Game

Digital Basics

Ron Charnis, Bryan Shuy, Scott Sines, Veronika Subertova, Neda Mihneva, Ramona But

| Instructional Objective | Learners & Context | Object of Game | Game Materials |
| Time Required | Rules | Design Process | References |

Instructional Objective

Players will learn about and be able to identify and explain basic computer operations and parts. Players will learn about the Internet, mouse, keyboard, and basic computer software. Includes information about the history of computers and basic computer software. eThemes included are

  • Parts/Hardware- Mouse, Keyboard, Speakers, etc
  • Types of computer- PC, MAC
  • Drives- A,B,C,D
  • Operating Systems- Msft, linux, unix
  • Companies- intel, msft, gateway, dell, ibm, etc
  • Internet- (Subcategories-email, viruses/popup, etc)
  • Peripherals- webcam, printer, scanner, etc
  • Computer navigation- start → file → save etc
  • ICON Identification- like the W for Word, walking man for Aim, etc
  • Keyboarding Skills
  • Internet Safety
  • Ethics-downloading, plagiarism, application use, etc

Learners & Context of Use

  1. 2-4 players
  2. For Players with little to no experience with computer (age range can vary from 8 and up)

The game can be played in or out of school supporting the Digital Fluency Knowledge for all and NCLB’s mandate of students being technology literate by 8th grade.

Object of the Game

Objective: To successfully build a computer (Monitor, Tower, Mouse, Keyboard, and Speakers).

Game Materials

List each of the physical objects one would find in the box. For example, the board, each type of card, each type of prize or token, etc.)

  • Game board
  • 4 different playing pieces, each a different color [Word ... PDF]
  • A six sided die
  • Playing Cards [Word ... PDF]
    • Red Hardware Cards
    • Blue Software Cards
    • Green Operating Systems Cards
    • Yellow Internet Systems Cards
    • Grey Peripherals Cards
    • Difficult Cards
  • Computer Part Tokens (Four Sets) [Word ... PDF]
  • 1 stack of no color “Virus” cards [Word ... PDF]

Time Required

The game is for 2 to 4 players and will play for approximately thirty minutes to an hour.

The Rules

Game Play:

  1. Open the Game Board.
  2. Each Player will choose a colored playing piece.
  3. Players start in the center of the board.
  4. Players roll the dice to determine order (highest number goes first)
  5. Players roll a dice and proceed that many spaces in any direction.
  6. On whichever color the player lands, he or she must answer the corresponding question from the corresponding color card.
    1. If the player gets the question right they roll again and if the player lands on a ‘computer piece space’ he or she collects that piece towards building their computer.
  7. Once the player has completed their final (5th) piece of the computer, player must proceed back to the starting place.
  8. Barrier- Every once in a while, a ‘virus card’ will occur in a color question group. This card will remove a component of the computer being built.
  9. In order to get to the start point, player must proceed one space at a time along an axis answering questions from the ‘difficult pile’.
  10. The first to return to the start space with a successfully completed computer wins.

Design Process

  • Class given a task [Word ... PDF]
  • Brainstormed [Word ... PDF] what the objective was and what would help determine if the outcomes/objectives were met (what should players know and be able to do, and what questions and categories should we make)
  • Continued to brainstorm through the Discussion Threads [Word ... PDF]
  • Discussed more in the online chat [Word ... PDF]
  • Used the white board to brainstorm the product that would be “built” and ideas about the design of game board
  • Posted summary of rules and regulations and example of Board Piece

References

Books & Journals

Electronic




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